Difference between revisions of "NiMaterialPropertySetAmbientColor"
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imported>DragoonWraith (New page: This is a command from NifSE. '''Syntax''' (bool:success) NiMaterialPropertySetAmbientColor array_var:ambColor short:nifID ''short:blockID'' (bool:success) NiAlphaPr...) |
imported>DragoonWraith |
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'''Syntax''' | '''Syntax''' | ||
(bool:success) NiMaterialPropertySetAmbientColor array_var: | (bool:success) NiMaterialPropertySetAmbientColor array_var:color3 short:nifID ''short:blockID'' | ||
(bool:success) NiAlphaPropSetAmbColor array_var: | (bool:success) NiAlphaPropSetAmbColor array_var:color3 short:nifID ''short:blockID'' | ||
Sets the ambient color data of the [[:Category:NifSE (NiMaterialProperty)|<tt>NiMaterialProperty</tt>]] specified by <tt>blockID</tt>. | Sets the ambient color data of the [[:Category:NifSE (NiMaterialProperty)|<tt>NiMaterialProperty</tt>]] specified by <tt>blockID</tt>. | ||
The | The <tt>array_var:color3</tt> is a StringMap with the following elements: | ||
map["r"]:float - red intensity | map["r"]:float - red intensity | ||
map["g"]:float - green intensity | map["g"]:float - green intensity |
Latest revision as of 12:44, 23 January 2011
This is a command from NifSE.
Syntax
(bool:success) NiMaterialPropertySetAmbientColor array_var:color3 short:nifID short:blockID (bool:success) NiAlphaPropSetAmbColor array_var:color3 short:nifID short:blockID
Sets the ambient color data of the NiMaterialProperty specified by blockID.
The array_var:color3 is a StringMap with the following elements:
map["r"]:float - red intensity map["g"]:float - green intensity map["b"]:float - blue intensity
The default value of blockID, 0, indicates the NIF's root, a NiNode. NiNode blocks are not derived from NiMaterialProperty, so this function will always require an explicit blockID.