Difference between revisions of "SetActorFullName"
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Latest revision as of 12:29, 20 June 2008
Syntax:
SetActorFullName "New Name"
Example:
SetActorFullName "My Favorite Horse"
Changes the actor's name (display name) to the specified text. Note that while the function is called on a reference, it actually changes the name of the base object, so all instances of that NPC/creature will have a new name.