Difference between revisions of "SetAlert"

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[[Category: Functions]]
[[Category: Functions]]
[[Category:Functions (CS)]]
[[Category: Functions (CS 1.0)]]
[[Category: Functions (CS 1.0)]]
[[Category: AI Functions]]
[[Category: AI Functions]]

Revision as of 11:54, 23 January 2008

Syntax:

SetAlert [0/1]


Sets whether the actor is in an "alert" state (weapon drawn). This is purely an animation state, and does not affect their actual combat status.

See Also