Difference between revisions of "SetIsPlayable"

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imported>WereWolf
imported>DragoonWraith
(note about what item types have the flag to set)
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  (nothing) ''reference.''SetIsPlayable isPlayable:bool ''objectID:ref''
  (nothing) ''reference.''SetIsPlayable isPlayable:bool ''objectID:ref''


Specifies whether the object can be used by the player.
Specifies whether the object can be used by the player. Only works on objects that have the "Playable" flags, that is, clothing and armor.


==See Also==
==See Also==

Revision as of 15:23, 3 March 2008

A command for Oblivion Script Extender

Syntax:

(nothing) reference.SetIsPlayable isPlayable:bool objectID:ref

Specifies whether the object can be used by the player. Only works on objects that have the "Playable" flags, that is, clothing and armor.

See Also