Difference between revisions of "GetTimeDead"
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imported>Maturin |
imported>Haama (Category links) |
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[[Category: Functions]] | [[Category: Functions]] | ||
[[Category: Functions (CS 1.0)]] | |||
[[Category: Actor State Functions]] | [[Category: Actor State Functions]] | ||
[[Category: Actor State Functions (CS 1.0)]] | |||
[[Category: Condition Functions]] | [[Category: Condition Functions]] | ||
[[Category: Condition Functions (CS 1.0)]] |
Revision as of 00:33, 7 July 2007
Syntax:
GetTimeDead
Returns the time (in hours) that the calling actor has been dead. For example, if BossBanditRef has been dead for 3.5 hours, BossBanditRef.GetTimeDead would return 3.5.