Difference between revisions of "GetWeaponSkillType"
Jump to navigation
Jump to search
imported>Templarion |
|||
Line 1: | Line 1: | ||
'''Syntax:''' | '''Syntax:''' | ||
''ActorID''.GetWeaponSkillType == X | |||
Returns actor's current weapon skill type: | Returns actor's current weapon skill type: |
Revision as of 15:45, 13 May 2006
Syntax:
ActorID.GetWeaponSkillType == X
Returns actor's current weapon skill type:
- 0 = Hand-to-Hand (no weapon)
- 1 = Blade
- 2 = Blunt
- 3 = Marksman