Difference between revisions of "INumberGuardsCrimeResponse"

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imported>Ezmegaz
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imported>Halo112358
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This value governs the number of guards that appear when the player commits a crime and it has been reported.
This value governs the number of guards that appear when the player commits a crime and it has been reported.
If set to 0, no guard appears.
If set to 0, no guard appears.
[[category:settings]]

Revision as of 18:52, 12 April 2006

This value governs the number of guards that appear when the player commits a crime and it has been reported. If set to 0, no guard appears.