Difference between revisions of "IsInAir"

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* [[IsAnimPlaying]]
* [[IsAnimPlaying]]
* [[IsAnimGroupPlaying]]
* [[IsAnimGroupPlaying]]
* [[Determining_Ground_Position|Determining Ground Position]]


[[Category: Functions]]
[[Category: Functions]]

Latest revision as of 00:02, 22 December 2011


A command for Oblivion Script Extender

Syntax:

(IsInAir:bool) actor:ref.IsInAir

Returns 1 if the calling actor is in the air.

See Also[edit | edit source]