Difference between revisions of "IsJumping"

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imported>Haama
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  (IsJumping:bool) ''actor:ref.''IsJumping
  (IsJumping:bool) ''actor:ref.''IsJumping


Returns 1 if the calling actor is jumping.
Returns 1 if the calling actor is beginning to jump (playing the JumpStart anim group).


== Notes ==
== Notes ==
* Only returns 1 for the single frame that the actor is starting to jump, but not for the duration of the jump.
* JumpStart plays for a single frame


== See Also ==
== See Also ==

Latest revision as of 01:25, 13 July 2008


A command for Oblivion Script Extender

Syntax:

(IsJumping:bool) actor:ref.IsJumping

Returns 1 if the calling actor is beginning to jump (playing the JumpStart anim group).

Notes[edit | edit source]

  • JumpStart plays for a single frame

See Also[edit | edit source]