Difference between revisions of "SetNthEffectItemRange"
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imported>Quetzilla |
imported>DragoonWraith (EI) |
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[[Category:Magic Functions]] | [[Category:Magic Functions]] | ||
[[Category:Magic Functions (OBSE)]] | [[Category:Magic Functions (OBSE)]] | ||
[[Category:Magic Functions - Effect Item (OBSE)]] |
Revision as of 19:41, 1 March 2008
A command for Oblivion Script Extender
Syntax:
(nothing) SetNthEffectItemRange nuRange:short magicItem:ref whichEffect:short
(nothing) SetNthEIRange nuRange:short magicItem:ref whichEffect:short
Sets the range of the specified effect item.
Ranges: 0: Self 1: Touch 2: Target
Notes
- If you set the range of a weapon enchantment item (which are always 1:Touch ranged in the CS) to 0:Self, the effect will apply as a Self-ranged effect, but will still be listed as 'On Strike' in the game UI. The effect will still only trigger on a successful hit with the weapon, and will not work as a constant effect.