Difference between revisions of "SetObjectHealth"
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imported>WereWolf |
imported>Quetzilla |
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'''Syntax:''' | '''Syntax:''' | ||
(nothing) ''reference.''SetObjectHealth ''objectID:ref'' | (nothing) ''reference.''SetObjectHealth nuHealth:long ''objectID:ref'' | ||
Sets the base object health. | Sets the base object health. |
Latest revision as of 21:39, 19 January 2008
A command for Oblivion Script Extender
Syntax:
(nothing) reference.SetObjectHealth nuHealth:long objectID:ref
Sets the base object health.