Difference between revisions of "SetObjectHealth"

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imported>WereWolf
imported>Quetzilla
 
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'''Syntax:'''
'''Syntax:'''
  (nothing) ''reference.''SetObjectHealth ''objectID:ref''     
  (nothing) ''reference.''SetObjectHealth nuHealth:long ''objectID:ref''     


Sets the base object health.
Sets the base object health.

Latest revision as of 21:39, 19 January 2008

A command for Oblivion Script Extender

Syntax:

(nothing) reference.SetObjectHealth nuHealth:long objectID:ref    

Sets the base object health.

See Also[edit | edit source]