Difference between revisions of "SetPos"
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imported>JOG |
imported>Omzy |
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Changes the object's world-position along the specified axis (x, y, z). Position is a float. | Changes the object's world-position along the specified axis (x, y, z). Position is a float. | ||
Setting this value via computations does not work. Instead, use GetPos with computations and use the result as a variable for SetPos. | |||
'''This does not work:''' | |||
<pre>SetPos X (GetPos X + 40)</pre> | |||
'''This works:''' | |||
<pre>short xPos | |||
Set xPos to (GetPos X + 40) | |||
SetPos X xPos</pre> | |||
[[Category: Functions]] | [[Category: Functions]] | ||
[[Category: Movement Functions]] | [[Category: Movement Functions]] |
Revision as of 10:46, 13 June 2006
Syntax:
SetPos axis, pos
Example:
SetPos y, 100.56
Changes the object's world-position along the specified axis (x, y, z). Position is a float.
Setting this value via computations does not work. Instead, use GetPos with computations and use the result as a variable for SetPos.
This does not work:
SetPos X (GetPos X + 40)
This works:
short xPos Set xPos to (GetPos X + 40) SetPos X xPos