Difference between revisions of "StartCombat"
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[[Category: Combat Functions]] | [[Category: Combat Functions]] | ||
[[Category: Combat Functions (CS 1.0)]] | [[Category: Combat Functions (CS 1.0)]] | ||
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Latest revision as of 14:56, 20 June 2008
Syntax:
StartCombat ActorID
Example:
StartCombat SuperGuard
Forces the actor to start combat with the specified ActorID. The actor will always keep the target actor at the top of its target list.