Difference between revisions of "TES4Gecko"

From the Oblivion ConstructionSet Wiki
Jump to navigation Jump to search
imported>Coolboys335
imported>HugePinball
m (typo)
Line 13: Line 13:
!style="background:#ffdead;border-bottom:1px solid;" | Homepage
!style="background:#ffdead;border-bottom:1px solid;" | Homepage
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"|  
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"|  
[http://www.tesnexus.com/downloads/file.php?id=8665  Veiw TES4Gecko Description from TESNexus]
[http://www.tesnexus.com/downloads/file.php?id=8665  View TES4Gecko Description from TESNexus]


|-
|-

Revision as of 12:35, 14 September 2010

Description

TES4Gecko is a tool for manipulating Oblivion plugin and master files (*.esp/*.esm). It is designed to let mod-creators manipulate plugin and master files in ways that Bethesda either did not imagine or decided to leave out of the official Construction Set.

TES4Gecko has a wide variety of useful functions, such as merging two or more plugins into a single plugin or removing data that doesn't need to be in a plugin (accidental changes - some changes may not be removed using the Clean Plugin function and should be removed manually). It can convert a plugin file to a master file or a master file to a plugin file, move worldspaces, generate silent dialog MP3s, and a ton of other useful stuff. Selected plugin records can be removed from a plugin or copied to another plugin. It will also split a single plugin file into master/plugin components and compare two plugins, highlighting the differences between them.


TES4Gecko is the updated version of TES4 Plugin Utility (TES4PU).

Homepage

View TES4Gecko Description from TESNexus

Dowload

Download TES4Gecko from TESNexus

Redirected links--Coolboys335 21:03, 29 August 2010 (EDT)