Difference between revisions of "Update3D"
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{{Function | {{Function | ||
| origin = OBSE | | origin = OBSE |
Latest revision as of 17:22, 2 August 2011
< [[::Category:Functions|Category:Functions]]
A function added by the Oblivion Script Extender.
Syntax:
(void) reference.Update3D
Updates the visual representation of the calling actor or object reference. This can be called immediately after commands like SetModelPath and SetEyes to make the changes visible. This command does not currently work correctly on the player.