Difference between revisions of "Talk:Adding Sellable Items To Merchant NPC"
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How does one go about adding sellable items to a merchant? It seems there is a straightforward way to add spells, but not items (weapons, armor, etc.)—[[User:Brainspackle|brainspackle]] 06:27, 11 April 2006 ( | How does one go about adding sellable items to a merchant? It seems there is a straightforward way to add spells, but not items (weapons, armor, etc.)—[[User:Brainspackle|brainspackle]] 06:27, 11 April 2006 (CEST) | ||
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The best way I am aware of is to create a new container and then set the ownership of this container to the NPC Merchant that you want to sell the item/s. Then any item in the container will be available through that Merchant. Merchant containers are usually kept outside of the playable area.—[[User:Mmmpld|mmmpld]] 03:13, 11 April 2006 (EDT) | The best way I am aware of is to create a new container and then set the ownership of this container to the NPC Merchant that you want to sell the item/s. Then any item in the container will be available through that Merchant. Merchant containers are usually kept outside of the playable area.—[[User:Mmmpld|mmmpld]] 03:13, 11 April 2006 (EDT) |
Revision as of 03:46, 11 April 2006
How does one go about adding sellable items to a merchant? It seems there is a straightforward way to add spells, but not items (weapons, armor, etc.)—brainspackle 06:27, 11 April 2006 (CEST)
The best way I am aware of is to create a new container and then set the ownership of this container to the NPC Merchant that you want to sell the item/s. Then any item in the container will be available through that Merchant. Merchant containers are usually kept outside of the playable area.—mmmpld 03:13, 11 April 2006 (EDT)