Difference between revisions of "Talk:Health Regeneration over Time"
imported>Qazaaq (why not fQuestDelayTime instead of a counter?) |
imported>Raziel23x (The original Script Was written...........) |
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--[[User:Qazaaq|Qazaaq]] 12:24, 9 August 2007 (EDT) | --[[User:Qazaaq|Qazaaq]] 12:24, 9 August 2007 (EDT) | ||
The original Script Was written so that it could be customized in game to adjust the time like Set HRtimer to #: Replace # with the number you would like to adjust the timer to how fast the regeneration rate will be set. Default is 5 which is 5 seconds. | |||
Or can that be also done using the [[Special_variables#Locals|fQuestDelayTime]]? This tutorial is still under construction and still has a lot of room for improvement. I am also still a newbie Scripter in many ways. I am just experimenting and when I find a finding or do something that I see has not been done before like this script. I am trying to relay though findings. Feel free to change anything in this tutorial that you wish. It is open for alternative methods to doing the same things. | |||
--[[User:Raziel23x|Raziel23x]] 13:17, 9 August 2007 (EDT) |
Revision as of 12:17, 9 August 2007
Why are you using a timer to control how often the script runs? Isn't it much easier to use fQuestDelayTime? It has to be a quest script for that but I assume it's a quest script already. You should clarify that in the tutorial.
--Qazaaq 12:24, 9 August 2007 (EDT)
The original Script Was written so that it could be customized in game to adjust the time like Set HRtimer to #: Replace # with the number you would like to adjust the timer to how fast the regeneration rate will be set. Default is 5 which is 5 seconds. Or can that be also done using the fQuestDelayTime? This tutorial is still under construction and still has a lot of room for improvement. I am also still a newbie Scripter in many ways. I am just experimenting and when I find a finding or do something that I see has not been done before like this script. I am trying to relay though findings. Feel free to change anything in this tutorial that you wish. It is open for alternative methods to doing the same things.
--Raziel23x 13:17, 9 August 2007 (EDT)