Difference between revisions of "Talk:Landscape LOD Tutorial"
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imported>TS7 m (Reverted edit of BiiYcd, changed back to last version by TheImperialDragon) |
imported>Nixlplix |
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Has anybody found a work around to the game displaying LOD past the 6 * 6 quads limit at this time? [[User:TheImperialDragon|The Imperial Dragon]] 01:15, 8 October 2006 (EDT) | Has anybody found a work around to the game displaying LOD past the 6 * 6 quads limit at this time? [[User:TheImperialDragon|The Imperial Dragon]] 01:15, 8 October 2006 (EDT) | ||
I'm not having any luck getting this to work. All the files are generated, and I rename the 0's to 00's, disable any LOD mods, but still no distant LOD for my lands. Are they supposed to have names like "16781011.00.-32.32_FN.dds"? There were others from a mod in the folder that were named quite differently: "60.64.32.32.dds" for example. No _FN in the name. What's going on here? --[[User:Nixlplix|Nixlplix]] 15:11, 12 April 2008 (EDT) |
Revision as of 14:11, 12 April 2008
Has anybody found a work around to the game displaying LOD past the 6 * 6 quads limit at this time? The Imperial Dragon 01:15, 8 October 2006 (EDT)
I'm not having any luck getting this to work. All the files are generated, and I rename the 0's to 00's, disable any LOD mods, but still no distant LOD for my lands. Are they supposed to have names like "16781011.00.-32.32_FN.dds"? There were others from a mod in the folder that were named quite differently: "60.64.32.32.dds" for example. No _FN in the name. What's going on here? --Nixlplix 15:11, 12 April 2008 (EDT)