Difference between revisions of "Talk:MoveTo"

From the Oblivion ConstructionSet Wiki
Jump to navigation Jump to search
imported>Mrflippy
imported>Talkie Toaster
Line 1: Line 1:
==Restrictions?==
==Restrictions?==
Does anyone know of any restrictions on this command? I and another person can't get MoveTo to move objects, but it seems that activators move sucessfully using the exact same code. Update: An activator with a model set doesn't seem to move with this command. (I used skull01.nif) [[User:Mrflippy|Mrflippy]] 00:42, 8 April 2006 (EDT)
Does anyone know of any restrictions on this command? I and another person can't get MoveTo to move objects, but it seems that activators move sucessfully using the exact same code. Update: An activator with a model set doesn't seem to move with this command. (I used skull01.nif) [[User:Mrflippy|Mrflippy]] 00:42, 8 April 2006 (EDT)
Hmm... Moveto doesn't seem to like xmarkers (reference.moveto player doesn't work). Any  suggestions?[[User:Talkie Toaster|Talkie Toaster]] 12:26, 20 April 2006 (EDT)

Revision as of 11:26, 20 April 2006

Restrictions?

Does anyone know of any restrictions on this command? I and another person can't get MoveTo to move objects, but it seems that activators move sucessfully using the exact same code. Update: An activator with a model set doesn't seem to move with this command. (I used skull01.nif) Mrflippy 00:42, 8 April 2006 (EDT)

Hmm... Moveto doesn't seem to like xmarkers (reference.moveto player doesn't work). Any suggestions?Talkie Toaster 12:26, 20 April 2006 (EDT)