Difference between revisions of "Talk:Weather"

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imported>Blakestr
 
imported>Mrflippy
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Make sure you don't start in the exterior cell if you are changing weather...otherwise your sky will be static...you must first start in an interior cell then load into the exterior...I don't know why but the game engine doesn't like starting in a player made exterior...
Make sure you don't start in the exterior cell if you are changing weather...otherwise your sky will be static...you must first start in an interior cell then load into the exterior...I don't know why but the game engine doesn't like starting in a player made exterior...
Is there any way to query these values from scripts? For example, knowing the wind speed, sun damage, or lightning frequency would be useful. [[User:Mrflippy|Mrflippy]] 03:11, 10 April 2006 (EDT)

Revision as of 02:11, 10 April 2006

Make sure you don't start in the exterior cell if you are changing weather...otherwise your sky will be static...you must first start in an interior cell then load into the exterior...I don't know why but the game engine doesn't like starting in a player made exterior...


Is there any way to query these values from scripts? For example, knowing the wind speed, sun damage, or lightning frequency would be useful. Mrflippy 03:11, 10 April 2006 (EDT)