Difference between revisions of "Category talk:Creatures"

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imported>Dev akm
(followup on death items)
imported>Relax and Play
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Removed the notion that creatures exist soley for combat (horses and pet mods, anyone?) Removed the explicit statement that essential tag should never be set, added notes about essential creatures still giving the loot menu and that they only block when wielding a weapon/shield.--[[User:Relax and Play|Relax and Play]] 21:11, 23 October 2008 (EDT)
Removed the notion that creatures exist soley for combat (horses and pet mods, anyone?) Removed the explicit statement that essential tag should never be set, added notes about essential creatures still giving the loot menu and that they only block when wielding a weapon/shield.--[[User:Relax and Play|Relax and Play]] 21:11, 23 October 2008 (EDT)
New edit, specified info about how certain creatures block while certain profusely refuse to do so.

Revision as of 00:38, 1 November 2008

Has anyone run into problems where a death item list generates multiple loot drops? --Dev akm 15:14, 6 November 2007 (EST)

Followup: Turns out this was caused by Streamline's "corpse kill" feature.--dev_akm 11:57, 24 October 2008 (EDT)

Dead Creature

How do you make a dead creature and be able to move the body around?

Article edit

Removed the notion that creatures exist soley for combat (horses and pet mods, anyone?) Removed the explicit statement that essential tag should never be set, added notes about essential creatures still giving the loot menu and that they only block when wielding a weapon/shield.--Relax and Play 21:11, 23 October 2008 (EDT)

New edit, specified info about how certain creatures block while certain profusely refuse to do so.