Difference between revisions of "User:Flyfightflea"

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Sorry to everyone who was looking forward to future releases of my mods. Due to stress and lack of interest, I have stopped modding and currently have no plans to resume doing so. Anyone can do whatever he/she wants with my mods; no need to ask me for permission. If you want to do something related to the Ayleid Arrows mod, you still need to ask Hobbs and Nico for permission. For the meshes from Spear of Bitter Mercy, you need to include a note as stated in the readme. But for everything else, do whatever you like. I can still be reached via email (flyfightflea-at-yahoo-dot-com). If it's a question about a specific mod, ask on the forums or the mod download page first and contact me only if you still can't find the answer you're looking for. I will not update any of my mods anymore so please don't email me with bugs or suggestions.
 
'''Sorry to everyone who was looking forward to future releases of my mods. Due to stress and lack of interest, I have stopped modding and currently have no plans to resume doing so. Anyone can do whatever he/she wants with my mods; no need to ask me for permission. If you want to do something related to the Ayleid Arrows mod, you still need to ask Hobbs and Nico for permission. For the meshes from Spear of Bitter Mercy, you need to include a note as stated in the readme. But for everything else, do whatever you like. I can still be reached via email (flyfightflea-at-yahoo-dot-com). If it's a question about a specific mod, ask on the forums or the mod download page first and contact me only if you still can't find the answer you're looking for. I will not update any of my mods anymore so please don't email me with bugs or suggestions.'''





Revision as of 14:58, 7 July 2007

Sorry to everyone who was looking forward to future releases of my mods. Due to stress and lack of interest, I have stopped modding and currently have no plans to resume doing so. Anyone can do whatever he/she wants with my mods; no need to ask me for permission. If you want to do something related to the Ayleid Arrows mod, you still need to ask Hobbs and Nico for permission. For the meshes from Spear of Bitter Mercy, you need to include a note as stated in the readme. But for everything else, do whatever you like. I can still be reached via email (flyfightflea-at-yahoo-dot-com). If it's a question about a specific mod, ask on the forums or the mod download page first and contact me only if you still can't find the answer you're looking for. I will not update any of my mods anymore so please don't email me with bugs or suggestions.


My Oblivion Mods:

Poison Spells - Converts all damage health spells to Morrowind style poison spells.


Timekeeper Advanced (OBSE) - A mod that allows you to check the time and/or autosave with the press of a button. Also allows for periodically displaying time, autosaving, purging cell buffers, displaying bounty messages, displaying fame/infamy messages, and more.


Spear of Bitter Mercy (OBSE) - A small quest mod with a couple of enemies and some unique rewards including a spear with its own scripted combat system made from a staff with a OnTouch scripted enchantment. Comes with its own power attack system.


Bottled Explosions (OBSE) - Throwing potions in Oblivion.


Argonian Swift Swim - Makes Argonians swim faster.


Sudden Violence (OBSE) - Adds new combat moves to Oblivion such as a jump backwards attack, a spinning attack, and a charge move. Also allows you to push enemies away with the press of a button and to sprint with ability to bump enemies away from you.


Hotkey Casting (OBSE) - Creates new hotkeys on the number pad (or wherever) that you can assign spells to. You can use the hotkeys to directly cast the spells and you can scroll through the spells in those hotkeys with the mouse wheel.


Enchantment Restore Over Time (OBSE) - Makes your (and other NPC's) equipped weapons restore its enchantment charges over time like in Morrowind. Very customizable. Comes with an optional plugin that makes Ayleid Wells aid in the recharging process.


Arrows of the Ayleid King - Adds a two-part quest to gain the power to craft special arrows that explode on contact with a surface using Welkynd Stones. Includes cinematic scenes, full voice acting, and custom models and effects for the arrows.


Mounted Combat - Allows full spellcasting from horseback. Also includes a more realistic steering mechanism and ability to trample enemies.


My Work in Progresses:

Oblivion Spear Combat (WIP) - Meant to add a system to easily allow modders to create spears with proper animations as well as to add a few spears of its own. Currently on hold so I can work on Supreme Magicka.


Supreme Magicka (WIP/REL) - Rebalances entire magic system to make playing a mage a viable option in Oblivion. Includes many new effects and spells like Levitation and Teleportation.