Difference between revisions of "User:Morerunes/Candyland"
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[http://www.youtube.com/watch?v=Eywqpgh_1vs] The Craftsman's Candyland | |||
==Images:== | ==Images:== |
Latest revision as of 21:22, 26 October 2009
The Craftsman's Candyland[edit | edit source]
Videos:[edit | edit source]
[1] The Craftsman's Candyland
Images:[edit | edit source]
(to be added later)
Description:[edit | edit source]
A while back I started making little things, like the Dwemer Gear Sword, the Carnival of Savings, the iRune, and other small mods. For Fable: The Lost Chapters, I had already been working on a mod that added a bunch of weapons to the game. I wanted to make a mod that incorportated all of the little things I had made, and brought it together with plot, so I decided to make a mod called Fable: The New World (which is almost finsihed now, it's been over a year).
Fable: The New World's plot was that there was a person called "The Craftsman" who made all kinds of stuff based on visions he had of the future, alternate realities, and the past. He left all his creations in special chests with clues and keys around Albion, for a worthy hero to decipher and eventual aquire. He then sailed off to a place known as "Tamriel", which is unknown to the residents of Albion, being that it is a completely different world in another dimension (essentially).
That's where "The Crafsman's Candyland" picks up. A portal opens outside of Cheydenhal made entirely out of candy, and several people have already begun to enter the portal, but nobody has left. Obviously, the player decided to enter the portal, and upon reaching the other side, finds Candy Island, an island made entirely out of candy and sweets. He is informed by a mad man that the portal only goes one direction, and that you are stuck there until you can convince the Craftsman to reverse the flow of the Candy Portal.
After talking to the Craftsman (who is completely incomprehensible), you decide to take a look at the only thing on the island that appears to be not made of candy, the FLANGCUIC (Free Lance Architectual Negotiators Guild Corporation United Incorporated Company) headquarters office building, and speak to the CEO Zeb, who will translate anything the Craftsman has to say.
The Craftsman has you solve all sorts of riddles and go through several dungeons with various puzzles and complications to do various things, and when he is eventually satisfied he reverses the flow of the candy portal and lets everybody out.
That's the condensed summary, but I made make changes or additions to the plot later if I still feel up to it.
Credits:[edit | edit source]
While this is not a comprehensive list of everybody who is helping me, I will expand upon this later.
Matt Cuomo for giving me the idea of Candy Land, and several other ideas for this mod (previously it was just "The Craftsman").
Aberrant for helping me along the way whenever I need it.
The members of the TES CS wiki for all of their helpful tutorials, I hope to return the favor over time.