Difference between revisions of "User talk:Sockmonkeh"
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imported>Sockmonkeh (I stayed up and slaved all night, figured it out.) |
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I'm just looking for something to hold my hand through the process of making an NPC that roams the country-side, fighting bandits or whatever if he encounters them. Just something real basic for someone who hasn't even used the CS. Eventually, I'd like to make such a wandering NPC that can follow the player upon request and perhaps even trade with the player.[[User:Sockmonkeh|Sockmonkeh]] | I'm just looking for something to hold my hand through the process of making an NPC that roams the country-side, fighting bandits or whatever if he encounters them. Just something real basic for someone who hasn't even used the CS. Eventually, I'd like to make such a wandering NPC that can follow the player upon request and perhaps even trade with the player.[[User:Sockmonkeh|Sockmonkeh]] | ||
== I stayed up and slaved all night, figured it out. == | |||
Well, it's not much but I have a custom NPC named Winter Schultz living in a new house in the Imperial City Waterfront area. All he does right now is hang around his house, go out to lunch, wander around the docks, and goes home to sleep, but I'm gonna' learn all the scripting, AI packages, and conversation nonsense next. I may even put out a small tutorial to help people in my shoes. |
Revision as of 11:14, 4 April 2006
We need a good tutorial somewhere on here for creating and adding a custom NPC fromt he beginning to the end.Sockmonkeh
What are you looking for? It would be simple to write a quick tutorial on creating an NPC and setting up race, appearance, and some simple AI packages. If you're looking to create unique dialogue that could be a little more involved.JBurgess
I'm just looking for something to hold my hand through the process of making an NPC that roams the country-side, fighting bandits or whatever if he encounters them. Just something real basic for someone who hasn't even used the CS. Eventually, I'd like to make such a wandering NPC that can follow the player upon request and perhaps even trade with the player.Sockmonkeh
I stayed up and slaved all night, figured it out.
Well, it's not much but I have a custom NPC named Winter Schultz living in a new house in the Imperial City Waterfront area. All he does right now is hang around his house, go out to lunch, wander around the docks, and goes home to sleep, but I'm gonna' learn all the scripting, AI packages, and conversation nonsense next. I may even put out a small tutorial to help people in my shoes.