Difference between revisions of "Con GetINISetting"
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imported>DragoonWraith (OBSE) |
imported>DragoonWraith (alphabetizing) |
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*Furthermore, many INI settings are not storable in any form of variable, and Oblivion's reaction to calling a function that returns such a value is unknown. | *Furthermore, many INI settings are not storable in any form of variable, and Oblivion's reaction to calling a function that returns such a value is unknown. | ||
[[Category: OBSE Functions]] | [[Category: OBSE Functions|Getinisetting]] | ||
[[Category: OBSE Console Functions]] | [[Category: OBSE Console Functions]] |
Revision as of 16:07, 12 August 2006
A command for Oblivion Script Extender
Syntax:
con_GetINISetting Setting value
Gets the desired setting in Oblivion.ini while in game.
Example
con_GetINISetting Activate
Returns the hexadecimal value for the key Activate is mapped to.
Notes
- Due to limitations of the Wiki software, the title of this article, and links to it, cannot display it correctly - there is an underscore (_) in the function's name.
- This function is identical to the GetINISetting Console Function, and should behave as if you had called that function from the console.
- This function was not designed to be run from scripts, and so may not work as expected.
- Furthermore, many INI settings are not storable in any form of variable, and Oblivion's reaction to calling a function that returns such a value is unknown.