Difference between revisions of "Con SetTargetRefraction"

From the Oblivion ConstructionSet Wiki
Jump to navigation Jump to search
imported>TS7
m (Reverted edit of YlwRol, changed back to last version by DragoonWraith)
imported>WereWolf
Line 16: Line 16:
*[[con_SetTargetRefractionFire|SetTargetRefractionFire]]
*[[con_SetTargetRefractionFire|SetTargetRefractionFire]]


[[Category: OBSE Functions|Settargetrefraction]]
[[Category:Functions]]
[[Category: OBSE Console Functions|Settargetrefraction]]
[[Category:Functions (OBSE)]]
[[Category:Miscellaneous Functions]]
[[Category:Miscellaneous Functions (OBSE)]]

Revision as of 05:26, 15 September 2007

A command for Oblivion Script Extender

Syntax:

actorRef.con_SetTargetRefraction value

Sets the refractive value of the calling actor.

Notes

  • Due to limitations of the Wiki software, the title of this article, and links to it, cannot display it correctly - there is an underscore (_) in the function's name.
  • This function is identical to the SetTargetRefraction Console Function, and should behave as if you had called that function from the console.
  • This function was not designed to be run from scripts, and so may not work as expected.

See Also