Difference between revisions of "CopyHair"
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imported>Haama (Clarification) |
imported>Haama (Fixed syntax) |
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'''Syntax:''' | '''Syntax:''' | ||
(nothing) reference. | (nothing) reference.CopyHair copyFrom:ref copyTo:ref | ||
Copies the hair style, length, and color from one actor, including the player, to another. | Copies the hair style, length, and color from one actor, including the player, to another. |
Revision as of 01:43, 25 November 2007
A command for Oblivion Script Extender
Syntax:
(nothing) reference.CopyHair copyFrom:ref copyTo:ref
Copies the hair style, length, and color from one actor, including the player, to another.
Notes
- Changes to an NPC are not saved in the savegame and will revert to their original upon loading the save game.
- However, changes to the player will last beyond a savegame.
- Changes to an NPC will not be visible until the actor is reloaded; calling disable followed by enable a frame later will force the NPC to reload, updating the eyes (and hair).
- Changes to the player may not be visible until the game is reloaded.