Difference between revisions of "GetDistance"

From the Oblivion ConstructionSet Wiki
Jump to navigation Jump to search
imported>JOG
m
imported>JOG
m
Line 10: Line 10:


  Ref Actor
  Ref Actor
Float Distance
 
  Begin OnActivate  
  Begin OnActivate  
   set Actor to GetActionRef  
   set Actor to GetActionRef  
  set distance to
   if Getdistance Actor > 70
   if Getdistance Actor > 70
     messagebox "Come closer my friend"
     messagebox "Come closer my friend"

Revision as of 10:14, 24 May 2006

Returns the distance the calling object has to the Reference "ObjectID".

Syntax:

GetDistance ObjectID

Examples:

GetDistance TestMarkerRef
Set distance to Getdistance Player
Ref Actor
 
Begin OnActivate 
  set Actor to GetActionRef 
  if Getdistance Actor > 70
    messagebox "Come closer my friend"
  endif
end