Difference between revisions of "GetDistance"

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(linked to Oblivion Units article)
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Returns the distance the calling object has to the Reference "ObjectID".
Returns the distance in [[Oblivion Units|units]] from the calling object to the Reference "ObjectID".


'''Syntax:'''
'''Syntax:'''

Revision as of 12:38, 1 June 2006

Returns the distance in units from the calling object to the Reference "ObjectID".

Syntax:

GetDistance ObjectID

Examples:

GetDistance TestMarkerRef
Set distance to Getdistance Player
Ref Actor
 
Begin OnActivate 
  set Actor to GetActionRef 
  if Getdistance Actor > 70
    messagebox "Come closer my friend"
  endif
end