Difference between revisions of "GetFriendHit"

From the Oblivion ConstructionSet Wiki
Jump to navigation Jump to search
imported>JOG
imported>Haama
(Category links)
Line 8: Line 8:


[[Category: Functions]]
[[Category: Functions]]
[[Category: Functions (CS 1.0)]]
[[Category:Actor Functions]]
[[Category:Actor Functions (CS 1.0)]]
[[Category: Combat Functions]]
[[Category: Combat Functions]]
[[Category: Combat Functions (CS 1.0)]]
[[Category: Condition Functions]]
[[Category: Condition Functions]]
[[Category:Actor Functions]]
[[Category: Condition Functions (CS 1.0)]]

Revision as of 22:29, 6 July 2007

Syntax:

[ActorID.]GetFriendHit TargetActor 

Example:

FriendlyGuard.GetFriendHit player 

Returns the number friendly hits from the TargetActor.