Difference between revisions of "GetFriendHit"
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imported>JOG |
imported>Haama (Category links) |
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[[Category: Functions]] | [[Category: Functions]] | ||
[[Category: Functions (CS 1.0)]] | |||
[[Category:Actor Functions]] | |||
[[Category:Actor Functions (CS 1.0)]] | |||
[[Category: Combat Functions]] | [[Category: Combat Functions]] | ||
[[Category: Combat Functions (CS 1.0)]] | |||
[[Category: Condition Functions]] | [[Category: Condition Functions]] | ||
[[Category: | [[Category: Condition Functions (CS 1.0)]] |
Revision as of 22:29, 6 July 2007
Syntax:
[ActorID.]GetFriendHit TargetActor
Example:
FriendlyGuard.GetFriendHit player
Returns the number friendly hits from the TargetActor.