Difference between revisions of "GetFriendHit"
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[[Category: Condition Functions]] | [[Category: Condition Functions]] | ||
[[Category: Condition Functions (CS 1.0)]] | [[Category: Condition Functions (CS 1.0)]] | ||
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Latest revision as of 08:41, 20 June 2008
Syntax:
[ActorID.]GetFriendHit TargetActor
Example:
FriendlyGuard.GetFriendHit player
Returns the number friendly hits from the TargetActor.