Difference between revisions of "GetScriptVariable"
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imported>Bruneauinfo (Added notes on local variables and fixed some of the page formatting.) |
imported>Bruneauinfo m (→Notes: Added Quest Data tab reference) |
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==Notes== | ==Notes== | ||
*This is ONLY a condition function. In order to get the value of a quest variable in a script, there is no need for a function. Just use the syntax: | *This is ONLY a condition function. It can only be used under the [[Quest Data Tab]] section of the CS in Quest Conditions. In order to get the value of a quest variable in a script, there is no need for a function. Just use the syntax: | ||
ObjectRef.VarName | ObjectRef.VarName | ||
*For a definition of what is meant by ''local variable'' see the article [[Special variables]]. | *For a definition of what is meant by ''local variable'' see the article [[Special variables]]. | ||
==See Also== | ==See Also== |
Revision as of 21:57, 20 December 2010
Syntax:
GetScriptVariable ObjectRef, variable
Returns the value of a local variable in the chosen object's script.
Notes
- This is ONLY a condition function. It can only be used under the Quest Data Tab section of the CS in Quest Conditions. In order to get the value of a quest variable in a script, there is no need for a function. Just use the syntax:
ObjectRef.VarName
- For a definition of what is meant by local variable see the article Special variables.
See Also