Difference between revisions of "Disable"
Jump to navigation
Jump to search
imported>Mrflippy |
imported>DragoonWraith (Disable != Delete) |
||
Line 3: | Line 3: | ||
Disables the calling object. Disabled objects are not loaded in the world, disabled actors do not process their AI, but scripts DO run on disabled objects. | Disables the calling object. Disabled objects are not loaded in the world, disabled actors do not process their AI, but scripts DO run on disabled objects. | ||
Disable does '''not''' remove objects from the game, just stops them from rendering. Do not rely on Disable to save on performance by removing objects. | |||
==See Also== | ==See Also== |
Revision as of 19:03, 18 July 2006
Syntax:
Disable
Disables the calling object. Disabled objects are not loaded in the world, disabled actors do not process their AI, but scripts DO run on disabled objects.
Disable does not remove objects from the game, just stops them from rendering. Do not rely on Disable to save on performance by removing objects.