Difference between revisions of "Edit Scripts"

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imported>Kkuhlmann
imported>Flatline hun
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*'''Save:''' Compiles and saves the script. If it fails to compile, the script is not saved.
*'''Save:''' Compiles and saves the script. If it fails to compile, the script is not saved.
*'''Recompile All:''' Recompiles all scripts in game. Useful for error checking when you have a lot of scripts.
*'''Recompile All:''' Recompiles all scripts in game. Useful for error checking when you have a lot of scripts.
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'''WARNING!! Besides recompiling all scripts, it's placing all (even original, unmodified) scripts into your mod, causing wide range of incompatibility issues. USAGE NOT RECOMMENDED UNDER ANY CIRCUMSTANCES.'''
--[[User:Flatline hun|Flatline hun]] 09:05, 15 June 2006 (EDT)
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*'''Delete:''' Shows the list of all scripts. Choose one to delete.
*'''Delete:''' Shows the list of all scripts. Choose one to delete.



Revision as of 09:05, 15 June 2006

The script editor is a basic text editor for writing and editing your scripts.


Script Type: Can be Object, Quest, or Magic effect. This setting determines which objects in the editor the script can be attached to.


Script

  • New: Creates a new, empty script.
  • Open: Presents a list of existing scripts. Choose one to edit.
  • Next Script: Switches to the next script in alphabetical order.Work on the current script is not saved.
  • Previous Script: Switches to the previous script in alphabetical order. Work on the current script is not saved.
  • Save: Compiles and saves the script. If it fails to compile, the script is not saved.
  • Recompile All: Recompiles all scripts in game. Useful for error checking when you have a lot of scripts.

WARNING!! Besides recompiling all scripts, it's placing all (even original, unmodified) scripts into your mod, causing wide range of incompatibility issues. USAGE NOT RECOMMENDED UNDER ANY CIRCUMSTANCES. --Flatline hun 09:05, 15 June 2006 (EDT)


  • Delete: Shows the list of all scripts. Choose one to delete.


Edit

  • Undo: Standard undo function that restores the script to it's state before the last change.
  • Redo: Standar redo function that restores the last change to the script if it has been undone.
  • Find Text: Standard find function.
  • Find Next: Standard find next function that repeats the last find from the current cursor location.
  • Go To Line: Compile errors list the error by line number. Use this command to go directly to that line number.