Difference between revisions of "FDifficultyDamageMultiplier"
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This multiplier is the maximum amount the damage the player can do if the slider is set all the way to easy. It divides the amount of damage done to the player by the same value. If the slider is set all the way to hard, these values are inverted. This multiplier is reduced when the slider is set to in between values. | This multiplier is the maximum amount the damage the player can do if the slider is set all the way to easy. It divides the amount of damage done to the player by the same value. If the slider is set all the way to hard, these values are inverted. This multiplier is reduced when the slider is set to in between values. | ||
'''default value:''' 5.0000 | |||
[[Category:Settings]] | [[Category:Settings]] |
Revision as of 08:20, 28 April 2006
The difficulty slider affect how much damage the player does in combat, and how much damage he receives. Damage of all types, magical and mundane, is affected by the slider.
This multiplier is the maximum amount the damage the player can do if the slider is set all the way to easy. It divides the amount of damage done to the player by the same value. If the slider is set all the way to hard, these values are inverted. This multiplier is reduced when the slider is set to in between values.
default value: 5.0000