Difference between revisions of "FDistanceExteriorReactCombat"

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imported>B3w4r3
(Moved this description to the correct game setting)
 
imported>B3w4r3
(formatting, added default value)
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{| border="1" cellpadding="5" cellspacing="0"
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!style="background:#ffdead;" width="100"  | Description
|style="background:#ffeded;" |
The distance at which a hostile actor (NPC, creature) will attack, assuming the actor has seen (detected) the player.
The distance at which a hostile actor (NPC, creature) will attack, assuming the actor has seen (detected) the player.


FDistanceExteriorReactCombat is for wilderness encounters.  [[FDistanceInteriorReactCombat]] is for dungeon encounters.
FDistanceExteriorReactCombat is for wilderness encounters.  [[FDistanceInteriorReactCombat]] is for dungeon encounters.
|-
!style="background:#ffdead;" |Default value
|style="background:#ffeded;" |
600.00
|}




[[Category:Settings]]
[[Category:Settings]]

Revision as of 15:20, 4 August 2006

Description


The distance at which a hostile actor (NPC, creature) will attack, assuming the actor has seen (detected) the player.

FDistanceExteriorReactCombat is for wilderness encounters. FDistanceInteriorReactCombat is for dungeon encounters.

Default value

600.00