Difference between revisions of "FFleeDistanceExterior"

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imported>Limorkil
 
imported>Buckermann
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FFleeDistanceExterior is for wilderness encounters.  FFleeDistanceInterior is for dungeon encounters.
FFleeDistanceExterior is for wilderness encounters.  FFleeDistanceInterior is for dungeon encounters.
[[Category:Settings]]

Revision as of 17:45, 13 April 2006

Controls how far away an actor (NPC, creature) will run when it flees. Once the actor reaches this distance it will stop fleeing and, usually, just stand there. If you close the distance the actor will continue to flee to this maximum distance.

FFleeDistanceExterior is for wilderness encounters. FFleeDistanceInterior is for dungeon encounters.