Difference between revisions of "FFleeDistanceExterior"
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imported>Buckermann m (added Category:Settings) |
imported>Qazaaq (formatting and default value) |
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!style="background:#ffdead;" width="100" | Description | |||
|style="background:#ffeded;" | | |||
Controls how far away an actor (NPC, creature) will run when it flees. Once the actor reaches this distance it will stop fleeing and, usually, just stand there. If you close the distance the actor will continue to flee to this maximum distance. | Controls how far away an actor (NPC, creature) will run when it flees. Once the actor reaches this distance it will stop fleeing and, usually, just stand there. If you close the distance the actor will continue to flee to this maximum distance. | ||
FFleeDistanceExterior is for wilderness encounters. FFleeDistanceInterior is for dungeon encounters. | FFleeDistanceExterior is for wilderness encounters. [[FFleeDistanceInterior]] is for dungeon encounters. | ||
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!style="background:#ffdead;" |Default value | |||
|style="background:#ffeded;" | | |||
2000.000 | |||
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[[Category:Settings]] | [[Category:Settings]] |
Revision as of 13:11, 29 June 2007
Description |
Controls how far away an actor (NPC, creature) will run when it flees. Once the actor reaches this distance it will stop fleeing and, usually, just stand there. If you close the distance the actor will continue to flee to this maximum distance. FFleeDistanceExterior is for wilderness encounters. FFleeDistanceInterior is for dungeon encounters. |
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Default value |
2000.000 |