Difference between revisions of "FHostileActorExteriorDistance"
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imported>Buckermann m |
imported>B3w4r3 |
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The distance at which a hostile actor (NPC, creature) | The distance at which a hostile actor (NPC, creature) is considered close enough to disable fast traveling, waiting, or sleeping for the player. | ||
FHostileActorExteriorDistance is for wilderness encounters. [[FHostileActorInteriorDistance]] is for dungeon encounters. | FHostileActorExteriorDistance is for wilderness encounters. [[FHostileActorInteriorDistance]] is for dungeon encounters. |
Revision as of 05:33, 4 August 2006
The distance at which a hostile actor (NPC, creature) is considered close enough to disable fast traveling, waiting, or sleeping for the player.
FHostileActorExteriorDistance is for wilderness encounters. FHostileActorInteriorDistance is for dungeon encounters.