Difference between revisions of "FMagicCostScale"
Jump to navigation
Jump to search
imported>Templarion |
imported>Templarion |
||
Line 2: | Line 2: | ||
'''FMagicCostScale'''*BaseCost*Duration*Magnitude*R/10 = Spell Cost | '''FMagicCostScale'''*BaseCost*Duration*Magnitude*R/10 = Spell Cost | ||
(Where R is either self (1.0), touch (1.0) or target (1.5)) | (Where R is either self (1.0), touch (1.0) or target (1.5)) | ||
''(by Templarion)'' | ''(by Templarion)'' |
Revision as of 02:02, 10 May 2006
FMagicCostScale affects on spell costs. Spell costs are calculated this way:
FMagicCostScale*BaseCost*Duration*Magnitude*R/10 = Spell Cost
(Where R is either self (1.0), touch (1.0) or target (1.5))
(by Templarion)