Difference between revisions of "FRemoveExcessiveDeadTime"
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imported>Phitt |
imported>Qazaaq (formatting) |
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!style="background:#ffdead;" width="100" | Description | |||
|style="background:#ffeded;" | | |||
The amount of time between checks to [[iRemoveExcessDeadCount]]. Used to remove excess corpses during periods of heavy combat between many actors, to increase performance. | The amount of time between checks to [[iRemoveExcessDeadCount]]. Used to remove excess corpses during periods of heavy combat between many actors, to increase performance. | ||
Default value: 10 | |- | ||
!style="background:#ffdead;" |Default value | |||
|style="background:#ffeded;" | | |||
10.0000 | |||
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[[Category: Settings]] | [[Category:Settings]] |
Revision as of 13:40, 29 June 2007
Description |
The amount of time between checks to iRemoveExcessDeadCount. Used to remove excess corpses during periods of heavy combat between many actors, to increase performance. |
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Default value |
10.0000 |