Difference between revisions of "FSkillUseMinorMult"
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imported>Limorkil |
imported>Buckermann m (added Category:Settings) |
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In the default game this value is 1.25. A higher value means the skill has to be used more to get an increase. | In the default game this value is 1.25. A higher value means the skill has to be used more to get an increase. | ||
[[Category:Settings]] |
Revision as of 18:01, 13 April 2006
Modifies the number of times you need to use one of your 14 minor skills in order to get a skill increase. The base number of uses depends on the level of the skill and other (unknown) factors.
In the default game this value is 1.25. A higher value means the skill has to be used more to get an increase.