Difference between revisions of "FSneakLightMult"

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This multiplier is applied to all the light based aspects of detection. It is used to regulate the relative weight of light vs. sound vs. skill in calculating the final detection value.
This multiplier is applied to all the light based aspects of detection. It is used to regulate the relative weight of light vs. sound vs. skill in calculating the final detection value.
The higher the value, the easier and actor detects another based on the light conditions.


'''default setting:''' 1.4000
'''default setting:''' 1.4000

Revision as of 04:50, 19 January 2007

This multiplier is applied to all the light based aspects of detection. It is used to regulate the relative weight of light vs. sound vs. skill in calculating the final detection value.

The higher the value, the easier and actor detects another based on the light conditions.

default setting: 1.4000