Difference between revisions of "GetClassSpecialization"

From the Oblivion ConstructionSet Wiki
Jump to navigation Jump to search
imported>WereWolf
(Added example)
imported>WereWolf
Line 1: Line 1:
A command for [[:Category:Oblivion Script Extender|Oblivion Script Extender]]
A command for [[:Category:Oblivion Script Extender|Oblivion Script Extender]]
'''Syntax:'''
(specialization:short) ''reference.''GetClassSpecialization ''class:ref''


Returns the class specialization.
Returns the class specialization.


'''Syntax:'''
(specialization:short) ''reference.''GetClassSpecialization ''class:ref''
'''Example'''
'''Example'''
  short MySpecialization
  short MySpecialization

Revision as of 13:15, 14 September 2007

A command for Oblivion Script Extender

Syntax:

(specialization:short) reference.GetClassSpecialization class:ref

Returns the class specialization.

Example

short MySpecialization
set MySpecialization to player.GetClassSpecialization

Gets player's class specialization.

Notes

  • If called on a reference it will attempt to find the class from that referenced NPC and use that.
  • If a class FormID is passed, that takes precedence.
Class Specialization Codes:
  0:    Combat
  1:    Magic
  2:    Stealth

See Also