Difference between revisions of "GetCombatTarget"
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imported>DragoonWraith (changing v1.0 to 1.0 for consistency) |
imported>Vswe m (Added Search Terms) |
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[[Category: Record Variable Functions]] | [[Category: Record Variable Functions]] | ||
[[Category: Record Variable Functions (CS 1.0)]] | [[Category: Record Variable Functions (CS 1.0)]] | ||
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Revision as of 08:14, 20 June 2008
Syntax:
[ActorID.]GetCombatTarget
Returns the calling actor's current combat target.
Player.GetCombatTarget will always return 0 as the game cannot read the player's mind.