Difference between revisions of "GetDead"
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imported>DragoonWraith (better than GetAV Health) |
imported>Fella |
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Line 10: | Line 10: | ||
[[Category: Functions]] | [[Category: Functions]] | ||
[[Category:Functions (CS)]] | |||
[[Category: Functions (CS 1.0)]] | [[Category: Functions (CS 1.0)]] | ||
[[Category: Actor Functions]] | [[Category: Actor Functions]] |
Revision as of 11:25, 23 January 2008
Syntax:
[ActorID.]GetDead
Example:
BossGoblin.GetDead
Returns 1 if the object reference is dead. Note that this is more accurate than checking the actor's health because there are circumstances when the actor can die without losing all of their health (such as through Kill).