Difference between revisions of "GetDetected"

From the Oblivion ConstructionSet Wiki
Jump to navigation Jump to search
imported>Khadir
(Documenting actor functions ...)
imported>JOG
Line 1: Line 1:
{{ActorFunction}}
'''Syntax:'''
'''Syntax:'''
   [''ActorID''.]GetDetected ''TargetID''
   [''ActorID''.]GetDetected ''TargetID''
Line 15: Line 14:
[[Category: Actor State Functions]]
[[Category: Actor State Functions]]
[[Category: Condition Functions]]
[[Category: Condition Functions]]
[[Category:Actor Functions]]

Revision as of 10:23, 28 June 2006

Syntax:

 [ActorID.]GetDetected TargetID

Example:

 GetDetected player 


Returns 1 if the TargetID is currently detected by the calling actor.

See Also