Difference between revisions of "GetDetectionLevel"
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Used to check the current detection level for the calling actor for the TargetActor. Returns 0-3 for the levels of detection: | Used to check the current detection level for the calling actor for the TargetActor. Returns 0-3 for the levels of detection: | ||
:0 = Lost | :0 = Lost | ||
:1 = | :1 = Unseen | ||
:2 = Noticed | :2 = Noticed | ||
:3 = Seen | :3 = Seen |
Revision as of 10:37, 28 March 2006
Syntax:
GetDetectionLevel TargetActor
Example:
ScaryGuard.GetDetectionLevel player
Used to check the current detection level for the calling actor for the TargetActor. Returns 0-3 for the levels of detection:
- 0 = Lost
- 1 = Unseen
- 2 = Noticed
- 3 = Seen