Difference between revisions of "MagicEffectHasNoMagnitude"
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imported>WereWolf (New page: A command for Oblivion Script Extender '''Syntax:''' (hasNoMag:bool) MagicEffectHasNoMagnitude effect:chars (hasNoMag:bool) MEHasNoMagnitude effe...) |
imported>DragoonWraith (ME) |
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[[Category:Magic Functions]] | [[Category:Magic Functions]] | ||
[[Category:Magic Functions (OBSE)]] | [[Category:Magic Functions (OBSE)]] | ||
[[Category:Magic Functions - Magic Effect (OBSE)]] |
Latest revision as of 20:02, 1 March 2008
A command for Oblivion Script Extender
Syntax:
(hasNoMag:bool) MagicEffectHasNoMagnitude effect:chars
(hasNoMag:bool) MEHasNoMagnitude effect:chars
Returns whether the magic effect doesn't use the magnitude value.