Difference between revisions of "Make character disappear"
Jump to navigation
Jump to search
imported>Hawkes |
imported>Hawkes |
||
Line 2: | Line 2: | ||
begin OnDeath | begin OnDeath | ||
set timer to timer + GetSecondsPassed | set timer to timer + GetSecondsPassed | ||
Revision as of 12:10, 12 April 2006
I'm trying to have a NPC dissapear when he dies with the SetActorAlpha fonction but it does not seem to work is there or another? or can some tell me what is wrong with the script?
begin OnDeath set timer to timer + GetSecondsPassed if timer == 1 saa 0.45 endif if timer == 2 saa 0.40 endif if timer == 3 saa 0.35 Message " As Fiy Rein's ghost disapears before you, you hear his voice in your head : 'Congratulations, you shall now bear my curse...' ", 12 endif if timer == 4 saa 0.30 endif if timer == 5 saa 0.25 endif if timer == 6 saa 0.20 endif if timer == 7 saa 0.15 endif if timer == 8 saa 0.10 endif if timer ==9 saa 0.5 endif if timer == 10 saa 0.0 endif if timer == 11 PlaceAtMe zzreinbrace Player.AddSpell zzreinsab ForceWeather Clear ReleaseWeatherOverride Disable zzFiyRein endif end
--Hawkes 13:07, 12 April 2006 (EDT)